3d Tuning Unblocked 911 -

// --- Body (simple sporty shape) --- const bodyGeo = new THREE.BoxGeometry(0.9, 0.35, 1.8); const bodyMat = new THREE.MeshStandardMaterial( color: 0xcc3333, roughness: 0.3, metalness: 0.7 ); const body = new THREE.Mesh(bodyGeo, bodyMat); body.castShadow = true; body.receiveShadow = true; body.position.set(0, 0.1, 0); carGroup.add(body);

const renderer = new THREE.WebGLRenderer( antialias: true ); renderer.setSize(window.innerWidth, window.innerHeight); renderer.shadowMap.enabled = true; document.body.appendChild(renderer.domElement); 3d tuning unblocked 911

const camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 0.1, 1000); camera.position.set(3, 1.5, 4); camera.lookAt(0, 0.2, 0); // --- Body (simple sporty shape) --- const