Eagle Craft — 1.5.2

private void performStateAction() { switch(state) { case HUNTING: findPreyAndAttack(); break; case RETURNING: navigateToNest(); break; case RESTING: regenerateHealth(); break; } }

private void updateState() { // State transition logic based on hunger, time of day, nearby threats } eagle craft 1.5.2

I’m unable to directly create or install software like “Eagle Craft 1.5.2” for you, as that would require coding a full mod/game feature or providing a pre-built file. case RETURNING: navigateToNest()