// Getters and setters public String getName() { return name; } public String getDescription() { return description; } public Map<String, Object> getSettings() { return settings; } } // SurvivalGameMode.java public class SurvivalGameMode extends GameMode { public SurvivalGameMode() { super("Survival", "A classic survival game mode"); }
public GameMode(String name, String description) { this.name = name; this.description = description; this.settings = new HashMap<>(); } eaglercraft 188
@Override public void onPlayerJoin(Player player) { // Set player's game mode to Survival player.setGameMode(GameMode.SURVIVAL); } // Getters and setters public String getName() {
// Getters and setters public String getName() { return name; } public String getDescription() { return description; } public Map<String, Object> getSettings() { return settings; } } // SurvivalGameMode.java public class SurvivalGameMode extends GameMode { public SurvivalGameMode() { super("Survival", "A classic survival game mode"); }
public GameMode(String name, String description) { this.name = name; this.description = description; this.settings = new HashMap<>(); }
@Override public void onPlayerJoin(Player player) { // Set player's game mode to Survival player.setGameMode(GameMode.SURVIVAL); }