function usePower(amount) power -= amount; if (power <= 0) power = 0; document.getElementById("status").innerHTML = "๐ POWER OUTAGE... ๐"; setTimeout(() => alert("You lose! Power failure."), 100); updateUI();
// Cloak mode document.getElementById("cloakBtn").onclick = () => document.getElementById("fakeSchoolwork").classList.remove("hidden"); document.getElementById("backToGame").onclick = () => document.getElementById("fakeSchoolwork").classList.add("hidden");
HTML5 + JavaScript (no external CDNs, all local assets) fnaf game unblocked
<script> let power = 100; let leftClosed = false, rightClosed = false; let camIndex = 0; const cameras = ["Hallway", "Supply Closet", "Stage"]; let animatronics = left: false, right: false ;
// Random animatronic movement (simplified AI) setInterval(() => if (Math.random() < 0.3 && power > 0) let side = Math.random() < 0.5 ? "left" : "right"; animatronics[side] = true; updateUI(); setTimeout(() => , 3000); , 5000); function usePower(amount) power -= amount; if (power <=
// Door controls document.getElementById("leftClose").onclick = () => leftClosed = !leftClosed; usePower(2); updateUI(); ; document.getElementById("rightClose").onclick = () => rightClosed = !rightClosed; usePower(2); updateUI(); ; document.getElementById("leftLight").onclick = () => usePower(1); alert(animatronics.left ? "โ ๏ธ BONNIE THERE!" : "Clear"); ; document.getElementById("rightLight").onclick = () => usePower(1); alert(animatronics.right ? "โ ๏ธ CHICA THERE!" : "Clear"); ; document.getElementById("camPrev").onclick = () => camIndex = (camIndex - 1 + cameras.length) % cameras.length; usePower(1); updateUI(); ; document.getElementById("camNext").onclick = () => camIndex = (camIndex + 1) % cameras.length; usePower(1); updateUI(); ;
<!DOCTYPE html> <html> <head> <title>Night Shift Security</title> <style> body background: #111; color: #0f0; font-family: monospace; text-align: center; #game background: #000; width: 800px; margin: auto; padding: 10px; border: 2px solid #0f0; .room display: flex; justify-content: space-between; .door background: #222; padding: 20px; width: 100px; button background: #333; color: #0f0; border: none; padding: 8px; cursor: pointer; .hidden display: none; #fakeSchoolwork position: fixed; top: 0; left: 0; width: 100%; height: 100%; background: white; z-index: 999; padding: 20px; </style> </head> <body> <div id="game"> <h2>Security Office - Night 1</h2> <p>Power: <span id="power">100</span>%</p> <div class="room"> <div class="door">Left Door<br><button id="leftLight">Light</button><br><button id="leftClose">Close</button></div> <div class="door">Right Door<br><button id="rightLight">Light</button><br><button id="rightClose">Close</button></div> </div> <div id="cameraView">๐ท Camera Feed: Hallway Empty</div> <button id="camPrev">โฌ ๏ธ Prev</button> <button id="camNext">Next โก๏ธ</button> <button id="cloakBtn">๐ Homework Mode</button> <div id="status"></div> </div> <div id="fakeSchoolwork" class="hidden"> <h3>Algebra Homework โ Quadratic Equations</h3> <p>Solve: xยฒ - 5x + 6 = 0</p> <button id="backToGame">Back to Break</button> </div> ๐ฎ Feature Overview Feature Name: Unblocked FNAF Lite
This is a for a "FNAF Game Unblocked" feature โ suitable for a school-safe, browser-based version of a Five Nights at Freddy'sโinspired horror game that works on restricted networks (e.g., Chromebooks, school Wi-Fi). ๐ฎ Feature Overview Feature Name: Unblocked FNAF Lite โ Proxy-Friendly Mode