| Index | Chunk ID | Content | |-------|---------------|---------------------------------------------------------------| | 0 | PBP_MAGIC | "PBP" + version byte (usually \0 ) | | 1 | PARAM_SFO | PSP system parameters (title, savedata folder name) | | 2 | ICON0.PNG | 144×80 icon (optional but typical) | | 3 | ICON1.PMF | Animated icon (rare) | | 4 | PIC0.PNG | Background image (480×272 for PSP) | | 5 | PIC1.PNG | Another background (rare) | | 6 | SND0.AT3 | Background audio (ATRAC3) | | 7 | DATA.PSP | (dummy for PSX) — actually points to… | | 8 | DATA.PSAR | The actual PSX disc image (compressed with deflate/zlib) |
: Multi-disc game doesn’t prompt for disc 2. Cause : Emulator missing disc swap config. Fix : On PSP: press HOME → Disc Swap → choose disc. On RetroArch: Open Quick Menu → Disc Control. roms psx pbp
: PBP larger than original BIN. Cause : Embedded uncompressed icons or metadata + poor zlib ratio. Fix : Use pop-fe with --level 9 --max-compression . | Index | Chunk ID | Content |
Over time, PBP became a preferred format for PSX emulators on low-storage or retro handheld devices (PSP, PS Vita, RetroArch, DuckStation, some Android emulators). A PBP file is a simple chunked container. Max size ~2GB (but PSX games rarely exceed 700MB). On RetroArch: Open Quick Menu → Disc Control